I work as a software developer, and on the side I enjoy developing video games too.
My first project is office:
The second project was a more traditional arcade shooter:
And then the whole Unity Runtime Fee debacle happened. From one side it's just a hobby, so I am not really influenced by the whole ordeal, but on the other side it's a good chance to explore other avenues. Who knows what the future holds...
To learn Godot and put my Sinden Lightgun to good use, I cooked up this small game as well.
I'd like to publish more light-gun compatible games in the future, I am very fascinated by the use of non-conventional peripherals in games.