There's a short but kind of nonsensical story behind the conception of this game, but it ended up being a game inspired by the classic space shooters of the 80s like Space Invaders, Galaxian and Galaga. 

Then I was thinking, what if I wanted to have as many people as possible play this game but with only one machine available? Let's make it a score attack. And here's how Galaxy Score Attack came to life.

You have 3 minutes to score as many points as you can against a barrage of bug-ships constantly sweeping at you. Dying won't cost you credits, but time, and if you ask me that's even more precious in this very case.

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