Judgment - Target Practice
Judgment - Target Practice
To better learn the Godot game engine, and with the idea to try and put my Sinden Lightgun to good use I developed this small game, inspired by Hogan's Alley for the NES.
The Rules
In every round you are given three targets, one of them is a bad guy (protip: they have their face or eyes covered, learn who they are in "How to Play"). Get them before the round timer goes out, the round score will be evaluated on your speed. Repeat, with a time limit slightly lower, until you manage to clear the near perfect final round.
Sinden Lightgun
Because I own a Sinden Lightgun and wanted to put it to the test, the game comes with a border toggleable in the main menu. It works fine on my screen, but other screens may need to use a wider border. I tried to fit the UI near the center of the screen, so most Sinden users should have no problem.
Download
Development log
- Improved Web + Desktop VersionApr 07, 2024
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